Arcana Unbound Project: Races

Human modifications:

  • +2 to any two ability scores
  • 1 bonus skill point per level

Dracha modifications:

  • +2 to Str and Con, -2 to Cha
  • Dracha gain a Fly speed of 30ft at level 10 with clumsy maneuverability (improves to average at level 15)
  • Dracha gain the Bite feat for free

Loreson Faen modifications:

  • +2 to Int and Dex, -2 to Str
  • 1st-Level Spell-Like Abilities: At will – detect magic; 1/day – acrobatics, canny effort, charm, glamour, magic weapon, open lock

Quickling Faen modification:

  • +2 to Int and Dex, -2 to Str
  • +10 bonus to their base land speed

Spryte modifications:

  • At 10th level their flight maneuverability becomes perfect
  • 1st-Level Spell-Like Abilities: At will – detect magic; 1/day – charm (heightened), ghost sound, lesser glow globe
  • At 5th level Sprytes gain: 2rd-Level Spell-Like Abilities: 1/day – invisibility (self-only)
  • At 7th level Sprytes gain: 3rd-Level Spell-Like Abilities: 1/day – dispel magic, unknown (self-only)m suggestion

Giant modifications:

  • +2 to Str and Wis, -2 to Dex
  • At level 5 and onward, giants can become large, instead of taking a feat granted by natural character progression

Litorians modifications:

  • +2 to Str and Dex, -2 to Wis
  • Litorians have the Scent special ability
  • Litorians have a +10 bonus to their base land speed
  • Litorians gain the Bite feat for free

Mojh modifications:

  • +2 to Int and Dex, -2 to Con
  • Mojh gain the Sense the Unseen feat for free
  • 1st-Level Spell-Like Abilities: At will – detect magic
  • At 2nd level the Mojh gains: 2st-Level Spell-Like Abilities: 1/day – lesser beastskin, levitate, touch of fear
  • At 3rd level the Mojh gains: 3rd-Level Spell-Like Abilities: 1/day – destructive grip, levitate, share armor

Runechildren modifications:

  • From level 5 and onwards character can become Runchildren, instead of taking a feat granted by natural character progression
  • Runechild abilities (these abilities are in addition to the possible choices at levels 17, 18, 19 and 20):
    • 17-18: (pick 2) psychic blast, phase door, wave of life, damage reduction, immortality (self), shapechange, or multiple uses
    • 19-20: (pick 2) spell resistance (10 + character level), perfect health, fist of the elemental lord, true telekinesis, or multiple uses

Sibeccai modifications:

  • +2 to Con, +1 to Str and Dex, -2 to Int
  • Sibeccai have the Scent special ability
  • Sibeccai gain the Bite feat for free
  • Sibeccai gain weapon focus (Bite) for free

Verrik modifications:

  • +2 to Wis and Int, -2 to Cha
  • 1st-Level Spell-Like Abilities: 1/day – detect magic, disorient; 3/day – object loresight
  • At 2nd level the Verrik gains: 2nd-Level Spell-Like Abilities: 1/day – levitate, mind stab, read mind
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